Tuesday 23th Sept. 2014
Game of the Day Open Science

Nobel of the Day

the 19th Century Nobel
Open Science Winner and Nobel Game ECCS Ranking Winner
"for groundbreaking experiments on affective computing of cellular organizations."
Prizes
one book of your choice
at Cambridge Univ. Press stand
One book of your choice<
from the Springer Catalogue

Analysis

Statistics over the whole game period :

History of the play

If we were to built a narrative from this play, we could say something like this :

"This game with 28 participants had lots of twists but still follows one of the typical patterns of Open stuffs. There is a good balance between publication processes and refutation processes with medium quality publications and high quality refutation : some people take the liberty to publish lots of things without checking much what they are doing. This leads to temporaty low quality production. However, their work is quickly checked by people from the community, which progressively cure their work. This teaches the newbies to be more carefull when publishing stuff.

Finally, the highest score, reputation or what so ever, goes to people which demonstrate their capacity to enhance the quality of what has been proposed by the community.

In particular, the winner of this game published almost nothing nor tried to explicitly falsify others ; but build its own expertise of the field in exploring various theories, which allowed him to immediately falsify people when they published crap."
Stopping times Average quality

Which were the true theories of that world ?